Touch Down Fever | |
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North American arcade flyer of Touch Down Fever. |
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Developer(s) | SNK |
Publisher(s) | Arcade version NES version |
Engine | Proprietary |
Platform(s) | Arcade, NES |
Release date(s) | Arcade version 1983 NES version |
Genre(s) | Sports (American football) |
Mode(s) | Single-player Multiplayer |
Media/distribution | Cartridge |
Touch Down Fever (タッチダウンフィーバー ) is a 1987 American football arcade game developed and published by SNK. It was later ported to the NES and was released in North America by SNK on February 1991 and in Japan by K. Amusement Leasing on November 11, 1988 titled as Touch Down Fever: American Football (タッチダウンフィーバー アメリカンフットボール ).
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At first glance, it resembles Irem's 1983 arcade game 10 Yard Fight, but with rotating joysticks that were previously used in SNK's Ikari Warriors. Most of the official rules are in effect as well as most major running and passing plays.[2] Field goals and punts are also included, but, players cannot make horse collar tackles.[3] Unlike modern American football games, there are no injuries and there are fewer players than in an actual professional American football game.
This version featured teams that originated from cities that had NFL teams at the time (such as Seattle and Phoenix) but not the colors or the nicknames. Graphics were toned down as they were for many arcade games ported to the system. The human players could only select 5 basic plays: Long Pass, Short Pass, QB Sneak, Backs (a hand-off) or Punt/Field Goal (Field Goals could only be attempted if the line of scrimmage was within the 15 yard line). Field Goals would always go through the uprights unless blocked by the opposing team. Despite the NFL not adopting this rule until the 1994 season, A player could attempt a 2-point conversion if so desired.